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| Component (Component const &component)=delete |
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void | cleanup () override |
| Cleanup the object.
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bool | cleanup_core () override |
| Clean up the Core.
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bool | cleanup_fsm () override |
| Clean up the FSM.
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bool | cleanup_shell () override |
| Clean up the shell.
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bool | clear () override |
| Clear the component.
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bool | clear_core () override |
| Clear the Core.
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bool | clear_fsm () override |
| Clear the FSM.
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bool | clear_shell () override |
| Clear the shell.
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bool | configure () override |
| Configure the object.
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bool | configure_core () override |
| Configure the Core.
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bool | configure_fsm () override |
| Configure the FSM.
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bool | configure_shell () override |
| Configure th shell.
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CORE & | core () const override |
| Get the Core.
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CORE * | core_ptr () const overridefinal |
| Get a pointer to the Core.
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AbstractState * | current_state () override |
| Get component current State.
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void | disconnect () override |
| Disconnect the component.
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FSM & | fsm () const override |
| Get the FSM.
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AbstractCore * | get_core () const override |
| Get a pointer to the Core.
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int | get_cpu () const override |
| Get the cpu mapping of the component task. More...
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AbstractFiniteStateMachine * | get_fsm () const override |
| Get a pointer to the FSM.
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int | get_priority () const override |
| Get the priority of the component real-time task. More...
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Shell * | get_shell () const override |
| Get a pointer to the shell.
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Task & | get_task () const |
| Get the task executing this component.
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time_ns_t | get_time () const override |
| Get the component current time.
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bool | is_activated () const override |
| Check if the component is activated.
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bool | is_configured () const override |
| Get the configuration status of the configurable object. More...
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bool | is_created () const override |
| Check if the component is created.
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bool | is_empty () const override |
| Check if the component is empty (i.e. More...
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bool | is_empty_core () const override |
| Check if the Core is empty.
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bool | is_empty_fsm () const override |
| Check if the FSM is empty.
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bool | is_empty_shell () const override |
| Check if the shell is empty.
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bool | is_running () const override |
| Check if the component is running.
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AbstractLogger & | logger () const override |
| Get the logger.
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template<typename... P> |
bool | make (P...parameters) |
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template<typename S , typename C , typename F , typename... P> |
bool | make (P...parameters) |
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template<typename... P> |
bool | make_core (P...parameters) |
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template<typename C , typename... P> |
bool | make_core (P...parameters) |
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template<typename... P> |
bool | make_fsm (P...parameters) |
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template<typename F , typename... P> |
bool | make_fsm (P...parameters) |
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template<typename... P> |
bool | make_shell (P...parameters) |
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template<typename S , typename... P> |
bool | make_shell (P...parameters) |
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Component * | operator& ()=delete |
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template<typename C , typename... P> |
bool | replace_core (P...parameters) |
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template<typename F , typename... P> |
bool | replace_fsm (P...parameters) |
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template<typename S , typename... P> |
bool | replace_shell (P...parameters) |
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bool | set_cpu (int cpu) override |
| Set the affinity of the task of the component to a single processor. More...
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bool | set_priority (int priority) override |
| Sets the real-time task priority. More...
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void | set_task (Task *task) override |
| Set the task executing this component.
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SHELL & | shell () const override |
| Get the shell.
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bool | step () override |
| Make one step on the component FSM.
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| AbstractComponent (std::string const &name) |
| Constructor. More...
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virtual | ~AbstractComponent () |
| Destructor.
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std::string | name () const overridefinal |
| Get component name.
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std::string | type_name () const |
| Get component type name.
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template<typename SHELL, typename CORE, typename FSM>
class mauve::runtime::Component< SHELL, CORE, FSM >
Component class.
A component is made of a Shell, a Core, and a FiniteStateMachine
- Template Parameters
-